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VDT design factors

display technologies
Overview   |   AC component   |   Calculating the AC component   |   Flicker and VDT design   |   Image polarity   |   Display brightness/contrast measurements   |   Resolution   |   Color

Color
The perceived color of the display is the result of the eye integrating the various wavelengths of light generated by the phosphor. Colors are not pure; they are a mixture of a wide range of wavelengths. There are, however, dominant wavelengths, the result of significantly more energy in one part of the spectrum than in others.

There are standardized CIE Uniform Color Space diagrams available for making estimates of display color contrast. Predicting human performance, based on the analytic method has not been entirely successful. The reasons are:

  • CIE mappings are based on 2° visual targets. The size of your fingernail at arm's length is about 2°. Target size is well known to interact with color perception.
  • CIE data are based on averages of results across many observers obtained from well controlled experimental conditions. An individual can not be expected to map precisely to these averages and conditions.

Both the older US ANSI /HFS 100 -1988 Standard and the ISO 9241 - Part 8 Standard developed recommendations based on the 1976 CIE Uniform Chromaticity Diagram and Uniform Color Space. Recommendations are given to ensure the discriminability and identification of colors. One of the key issues addressed by both of these standards is the use of color for coding. Modem displays are capable of addressing a large number of points in color space, Gł. G is the number of gray scale values. Typical value of gray levels are: 16, 32 and 64. These correspond to 4,096; 32,768 and 262,144 color points respectively. Color coding, at maximum, should be used at nine levels (see DeMars, 1975). It is important that application designers refrain from using more than nine levels and that the color separation between levels be large. A display with the addressability illustrated above can permit tuning of four to nine colors to the individual user. And, of course, realistic rendition of color images requires the use of many color points.

Photochrominance

Photochrominance criteria are an attempt to specify the equivalent contrast when both color and luminance differences are present. Color difference criteria are included in ANSI. The recommended minima, however, are not mandatory. They apply only to colors that must be discriminated.

graph The 1976 Uniform Color Space.

Figure 41 shows the approximately uniform 1976 color space.

There are two different situations in which color difference formulas apply. Different formulas are used for each:

l. Color coding of characters for legibility where the color difference must be clear but absolute identification of the color is not required:

ISO recommends Δ E(Yu'v')> 100 units from text to background.

2. Color differences where the user must be able to identify the color of the character or graphic explicitly, without comparison to any other color on the screen:

The older ANSI standard recommended Δ E*(L*u*v*)> 40 units. This permits about 8 color points per application. ISO recommends that only 6 color points be used. For accurate identification, both the BSR/HFES 100 draft standard and ISO recommend a default color set of no more than 11 colors.

Readers interested in a fuller treatment of the use of color in computer displays can find any number of sources on the Internet.

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