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Reflection and contrast

Reflection and contrast
Overview   |   Screen orientation   |   Contrast   |   Contrast-enhancement filters   |   Other contrast-enhancement devices   |   Contrast Specification   |   Character size   |   Character size measurement

Screen orientation
This method involves positioning the visual display surface to avoid reflection as much as possible. As Figure 44 indicates, light rays are reflected from a surface at the same angle that they strike it. Reflections of rays from the brightest sources are, therefore, unlikely to be a problem because those sources are usually overhead and the rays are reflected downward. Reflections of rays from dimmer sources may reach the eye, but, because of their dimness, are not much of a problem.

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Screen orientation used to reduce the probability that the reflections from bright, overhead sources will reach the eye.

Figure 44 shows how screen orientation is used to reduce the probability that the reflections from bright, overhead sources will reach the eye. Reflected rays leave the surface at the same angle at which they strike it. The surface is positioned so that reflections from bright, overhead sources will not be reflected back to the user's eye. Light from a character or point of the phosphor is not diffused when it passes through the front surface.

ISO has specified that "a display should be legible from any angle of view up to at least 40 degrees from the normal to the surface of the display, measured in any plane". For many CRT type displays, the image quality is not appreciably affected over a wide range of viewing angles. For many flat panel displays, however, image quality does depend on the angle of view. Therefore, it is important to be able to specify a range of viewing angles over which image quality requirements will be maintained.

Anti-reflective coating

This method, typically used on commercial lenses, involves treating the glass surface of the display screen. Light travels at different speeds through different media. It travels through about 25% to 50% slower through various types of glass than through air. The index of refraction of a particular piece of glass is the speed of light through a vacuum divided by the speed of light through that glass.

When light rays pass from a medium of one index of refraction to a medium of another, the abrupt change in the speed of light that results creates an optical surface, and typically 4.25% of the light is reflected from a glass to air interface.

Special thin-film optical coatings may be deposited on glass to change the physics of the air/glass interface so that more light is transmitted through the glass and less than 0.3% reflected from the surface. This process is apparent on older camera lenses, which have a magenta-colored appearance. That type of lens typically had a single layer of thin-film coating matched for the center of the visual spectrum. Reflections in the green-yellow range are minimized, but reflections from the ends of the spectrum, red and blue, are about the same as for untreated glass. In that case, the red and blue reflections are seen as magenta.

Multiple layers of thin-film optical coating may be used to widen the range of minimized reflections. These coating may also be used on the screen of a VDT to reduce reflections by 90% or more without any distortion or blurring of the image.

A problem with thin-film, anti-reflection coating is that dirt and fingerprints are much more noticeable on the surface, so the screen may have to be cleaned more often.

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