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Lighting

Lighting
Overview   |   Measurement of light   |   Luminance balance   |   Illuminance   |   Workstation light level   |   Transient Adaptation Factor (TAF)   |   Disability glare   |   Other considerations

Overview
The conditions of the surroundings in which a tool or piece of equipment is used to perform a task can have a significant impact on the employee's ability to perform that task. We will consider two such factors --- noise and lighting.

The proper amount of light must always take into account the human visual requirements for a task. Proper lighting, however, is a relative term.
Lighting that is good for one task may be inappropriate for another. This
section covers some considerations when specifying or evaluating lighting conditions.

The general attitude toward lighting has been "more is better." This is not necessarily true. Figure 51 shows that recommended light levels over the past seventy years have dramatically increased for the same tasks. The eye, however, has not changed. In fact, average vision is probably better now than before because of the greater use of eyeglasses.

The eye, as a whole, does not react very quickly to changes in light levels. For example, the eye does not react nearly as fast to sudden large changes in light as does the ear to sudden large changes in sound. Although the eye is useful over a wide range of illumination, it takes time to adjust to a particular level.

Common artificial lighting does not impose any extra demands on a
person's vision and, in many cases, it may be superior to natural lighting.
Artificial light is easy to control and to direct into a specific area. A properly
lighted environment may be maintained artificially for long periods of time, regardless of outside, or natural, conditions.

Artificial light, however, may produce lighting imbalances that exceed those commonly found in the natural environment. In night driving, for example, the natural lighting imbalances are exceeded when the driver tries to see
the road but has oncoming headlights in the field of view. The percentage of
light reflected by a surface is essentially a constant. As the natural light level changes, the amount of light reflected from the various surfaces in the environment changes proportionately. On the other hand, artificial lighting may be unevenly distributed and result in areas of light which in themselves might be usable, but together with other areas of light may pose a problem for a person who must visually alternate between them.

Variations in luminant color may be greater under artificial than under natural lighting conditions and settings. In nature, direct sunlight is not the only source that illuminates surfaces. They may be illuminated by rays that are direct, filtered or reflected from other selectively absorbing surfaces. These variations are minor and the visual system tends to compensate for them. Artificial lighting and settings may considerably bias the effective luminant color. This is not necessarily bad.

Lighting should match the requirements of the task. Most of the tasks associated with visual displays do not require precise visual acuity. Most objects (for example, the VDT display surface and source documents) to be viewed are two dimensional, and indirect lighting is appropriate for visual tasks associated with them. On the other hand, tasks such as visual inspection of parts for surface defects, or tasks that require rapid perception of complex, threedimensional surfaces, are made easier by some degree of specular lighting (illumination coming mostly from one direction). Shadows are more apparent and the angle of the surface relative to the light source may influence the apparent brightness of the surface.

The advantages of diffuse lighting are twofold: there are fewer hot spots, or glare surfaces, in the visual field and the contrasts created by the shape of objects tend to be "softer." The result, in terms of luminous intensities, is a more uniform field.

graph
The 1976 Uniform Color Space.
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